StoryboardCompletedTrigger and SetPropertyAction
I’ve spent a couple of hours on WinRTTriggers tonight and added a couple of features that have been requested recently, StoryboardCompletedTrigger and SetPropertyAction.
StoryboardCompletedTrigger
This trigger allows to to fire an action when a storyboard completes – you can use it like this:
1<Triggers:StoryboardCompletedTrigger Storyboard="{StaticResource FlashNameChanged}">
2 <!-- insert your action(s) here -->
3</Triggers:StoryboardCompletedTrigger>
SetPropertyAction
This allows you to react to a trigger by setting a property on an object – most likely your view model:
1<Triggers:Interactions.Triggers>
2 <Triggers:PropertyChangedTrigger Binding="{Binding Person.Name}">
3 <Triggers:SetPropertyAction Target="{Binding}"
4 PropertyName="HasChangedName" Value="true" />
5 </Triggers:PropertyChangedTrigger>
6</Triggers:Interactions.Triggers>
There’s nothing stopping you binding the new value to something another property on your view model, either:
1<Triggers:Interactions.Triggers>
2 <Triggers:PropertyChangedTrigger Binding="{Binding Person.Name}">
3 <Triggers:SetPropertyAction Target="{Binding}"
4 PropertyName="ChangeCount"
5 Value="{Binding NextChangeCount}" />
6 </Triggers:PropertyChangedTrigger>
7</Triggers:Interactions.Triggers>
Of course you can combine these with all the other triggers and actions in the WinRTTriggers library in a variety of ways – hopefully these plug a couple of gaps that people have needed filled!
Hope this helps - I’m always interested in hearing how you get on with using WinRTTriggers in your Windows 8 applications!