LiveMike
Using DynaCache with Unity
I’ve had a couple of people ask for concrete examples of using DynaCache with frameworks other than Ninject. The first one that I’ve put together is for Unity. You’ll find the Unity example in the … more
StoryboardCompletedTrigger and SetPropertyAction
I’ve spent a couple of hours on WinRTTriggers tonight and added a couple of features that have been requested recently, StoryboardCompletedTrigger and SetPropertyAction. StoryboardCompletedTrigger … more
Async and await in constructors
I was working on LIFTI last night, trying to create a Windows Store compatible version of it and encountered 2 main problems: No support for IEnlistmentNotification, so no transactional support is … more
Aliens vs Finger
I've been working on another game for Windows Phone (7.5+) and the result is Aliens vs Finger!
Aliens vs Finger is a (hopefully!) fun tap-'em-up game where you have to squish the aliens and stop … more
Using Azure Mobile Services from Windows Phone 7 apps
Azure Mobile Services is an pretty cool platform that I’ve only just started trying out. Microsoft provide quick jumpstart projects for Windows Store, Windows Phone 8 and iOS apps – but … more
Using WinRTTriggers within data templates
Kaki104 recently commented that they were having a problem using triggers in a certain situation. Helpfully a simple repro was provided – a simple grid view, with an attempt to start a storyboard … more
Using LiveDataScript
LiveDataScript is a little utility to generate SQL insert scripts from SQL Server databases. I wrote it quite a few years ago, but since it’s still fairly useful and the last place it was hosted has … more
Conditional trigger actions with WinRTTriggers
WinRTTriggers is a available from the codeplex project site or from nuget. Sample code for this post can be downloaded here. The latest update to WinRTTriggers (v1.1.0) includes 2 big changes: … more
Triggers in WinRT XAML
All the code for WinRTTriggers is available from the CodePlex project site, and is available in binary form in a nuget package.
A few months ago I attended one of Microsoft's "Windows Phone to … more
Equazor
A couple of months ago I released my first Windows Phone game into the wild. It’s a “maths-based puzzle game” that will challenge, infuriate (hopefully not too much!) and with a bit … more